I am an independent game developer based in Australia with over 8 years of experience creating games. I have been using the Unity game engine for over 5 of those years.
I'm a big fan of creating complex strategy games, with my current project BLUNDEROUS (The spiritual successor to my Ludum Dare 50 entry GRIDLAST) combining exciting roguelike-deckbuilding mayhem with the methodical gameplay of Chess.
Over my 8 years creating games and experiences, I've learned and perfected a wide range of skills that are important in the industry:
Game Development
Game Publishing (Steam, IOS, Itch.io)
Music & Sound Design
Video Editing (Premiere Pro, After Effects, Sony Vegas)
Networking and Security (Mirror and Photon with Steamworks Integration)Â
Shader Design
Procedural Generation
3D Modelling and Animation (Blender)
Pixel Art (Aseprite, Photoshop)
TLDR: I am a nerd.